I enjoy both the artistic and developmental aspects of game-making. For 2D projects, I use Aseprite, Photoshop, and Procreate. For 3D assets, I use Maya, ZBrush & Substance Painter. Most of my games are developed in Unity, but I have also worked in GB Studio and with Python.
I am currently open to internship positions related to game art, design, and programming. You can contact me at amandarpwll@gmail.com. Feel free to check out my games on itch.io as well!
Personal Works